Rapid Fire and his three dragon friends Flying Spark, Silver Flash and Fire Trail are very excited as the flying competition through Dragon Valley is about to begin. But the flight to the big volcano is tricky. Now and again a treacherous whirlwind sweeps through the valley and forces the dragons to take a different path.
This competitive game is a fun opportunity to practice turn taking. Each turn you will roll the die to determine how many spaces you move or if the whirlwind moves direction. Each player will have to decide what path to take to collect the most crystals and therefore win the game. On the other side of the game board is a scoring strip for easy counting.
1 game board, 1 green dragon, Rapid Fire, 1 yellow dragon, Flying Spark, 1 orange dragon, Fire Trail, 1 turquoise dragon, Silver Flash, 4 whirlwind tiles, 1 whirlwind dice, 60 fire crystals, 1 set of instructions.
- What path would give you the most crystals?
- Social & Emotional:
- Can you take it in turns when playing?
- Speech & Language:
- What number did you roll? Who's turn is it?
- 3+ Years
- Number of Players:
- Game Duration:
- 10 minutes
- Not suitable for children under 3 years, small parts. Choking risk
- Plastic, Wood & Cardboard
- Wipe clean only